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February 2025 New

Welcome to 90sims!

Back in the day, my friends and I would hot-seat Battle Isle and Oil Imperium for days. Now we're scattered across the globe, so I built this: a turn-based, asynchronous multiplayer web game where you can play a turn during a coffee break and pick it up whenever.

Why Build This?

There's already Advance Wars by Web, but I wanted to experiment with some extras:

  • Height levels that affect vision, movement, and line-of-sight
  • Weather system with rain that reduces vision and movement
  • Day/night cycle with reduced vision at night and atmospheric lighting
  • In-game chat to coordinate with allies or taunt enemies
  • Stats tracking with win rates, ELO ratings, and match history
  • Different game modes – Domination, Capture HQ, Deathmatch to keep you busy, more in planning (capture points, escort VIPs, etc.)
  • Open matches & ratings Match yourself with randmom people to measure your skills
  • Full map editor – Build your own levels and game setup to make it your personal sandbox
  • Mobile support – - in a basic way

What We Want to Add

  • Destruction of towns and bridges – Blow up key infrastructure to cut off enemy supply lines
  • Research special units – Unlock powerful units through a tech tree
  • Dig in – Entrench your units for higher defense stats
  • Building barricades – Construct defensive fortifications on the battlefield
  • Campaigns – Carry over progress to your next match
  • Monthly tournaments – See how far you can take it

What Other Games Do You Want?

If there's interest, I'm planning more turn-based games in the same low-stress style:

  • Oil Imperium inspired – Build an oil empire, survey, drill, sabotage rivals, trade on the market
  • Soccer Manager inspired – Simple 90s-style football management where you compete in a league
  • Ports of Call/Port Royal inspired – Build a shipping empire, move goods, deal with random events

Free & Gauging Interest

This is completely free. I'm seeing if people are interested in these nostalgic, low-commitment multiplayer games. If there's enough interest, I would start moving these to Steam, though i do like the email and ease of access of a web game.

Got feedback, feature ideas, or just want to say hi? I'd love to hear from you.